Mt. Horeb/Barneveld Track & Field

MEET WORKERS

April 22 Badger Conference Dual Meet - 4:30 start

The following positions have been filled as of 4/21/08  10:00 p.m.  Positions in BOLD must be filled by an adult. Want to help? E-mail Coach McMahon (jasonmc@mhtc.net)

Clicking on this graphic will give you a description of the position.


POSITION NAME
Volunteer Coordinator  
Clerk of Course Bryan Kenneally
Assistant Clerk Bob Kabler
Runner Jane Koval
Runner Logan Powell
Runner Kally Gagnon
   
Announcer Brenda James
Computer Scorer Jackie Brager
Computer Scorer Lynn McMahon
Computer Scorer Dave Williams
   
Finish Line Recorder Deb Powell
Head Timer Joe Handrick
Timer #1 Jim Vogt
Timer #2 Tom Magnuson
Timer #3 John Pare
Timer #4 Jason Hull
Timer #5 Nick & Heidi Meier
Timer #6 Sue Sutter
Timer #7 Ruth Baier
Timer #8 Liz Field
   
Long Jump Judge Julie Haebig
Long Jump Marker  
Long Jump Marker Corinna Otte
Long Jump Raker Lisa Haas
   
Triple Jump Judge Teresa Barry
Triple Jump Marker  
Triple Jump Marker Matt Fargo
Triple Jump Raker Tyler Moll
   
High Jump Judge Stephanie Spoehr
High Jump Assistant John Viner
High Jump Assistant Steve Johnson
   
Pole Vault Judge Mike Reynolds
Pole Vault Assistant Len Haglund
Pole Vault Assistant Lian Reaser
Pole Catcher  
   
Shot Put Judge Roger Frings
Shot Put Marker Michelle Babiuk
Shot Put Marker  
Shot Put Marker Jacob Thronson
   
Discus Judge Scott Nelson
Discus Marker Josh Hoff
Discus Marker  
Discus Marker Greg Clerkin
   
Exchange Zone Judge Mindy Holt
Exchange Zone Judge Colbie Andes
Exchange Zone Judge  
Exchange Zone Judge  
Exchange Zone Judge  
Exchange Zone Judge  
   
Hurdle Crew Chief Deb & Tim Fargo
Hurdle Crew Julie Blome
Hurdle Crew Jim Conrad
Hurdle Crew Greg Kuker
Hurdle Crew Amy Kuker
Hurdle Crew Evan Kuker
Hurdle Crew Jamie Hoernke
Hurdle Crew Krista McSherry
Hurdle Crew Heidi Wolf-Swimm
Hurdle Crew Dale Clark
Hurdle Crew Judy Clark
Hurdle Crew Valese Adams
Hurdle Crew Nicole Brey
Hurdle Crew Kari Hustad
Hurdle Crew Pat Baier
Hurdle Crew Mike Gasser
Hurdle Crew Tony Mackler
Hurdle Crew Stacey Olson
Hurdle Crew  
Hurdle Crew  
Hurdle Crew  
   
Block Bums   
Block Bums   

JOB DESCRIPTIONS

Volunteer Coordinator - This is the go-to person for all volunteers.  This is who all volunteers should check in with prior to the meet, to verify assignments and have any questions answered.  This person is also responsible for adjusting assignments on meet day where needed, and also placing any late volunteers where needed.

Clerk of Course - This is the go-to person for all athletes.  The clerk keeps a clipboard with heat sheets for all events, and all athletes must check in with the clerk prior to their race.  The clerk informs the athletes of their heat and lane assignments, and may make adjustments to the original heat sheets if circumstances warrant.  (For example, heats may be combined if scratches make it feasible.)  The clerk must be in communication with the finish line throughout the meet regarding any changes to the heat sheets.  The clerk may also give instructions to the athletes specific to their event (e.g. waterfall start vs. 1-turn stagger), and should help be vigilant for illegal uniforms, jewelry, etc.

Runner - The Runner takes all completed heat sheets, with times and distances recorded, to the press box for scoring purposes.

Announcer - The announcer gives first call, second call, and final call for all events, along with any information regarding open pit times, etc.  He/she also helps keep the hurdle crew on their toes, and may facilitate communication between the starter and timers/relay exchange judges.  He/she also will give periodic results updates throughout the meet.

Computer Scorer - These people are responsible for inputting the event results into the computer as soon as they arrive in the press box.  If a computer program is not available, they will compile the results by hand on a standard track template.

Finish Line Recorder - This person is responsible for recording all times on the heat sheets for every race.  All Timers report to the recorder with the name of their athlete and the recorded time, and the Recorder writes it down on the heat sheet -- TO THE HUNDREDTH!.  The Recorder is also responsible for making sure the times match up with places; for example, if the fifth-place timer has a better time than the fourth-place watch, the Recorder needs to switch the two.  If two athletes have identical times but one was deemed to have finished ahead of the other, the "slower" of the two should have a plus sign (+) listed after their time on the heat sheet.  For distance events, the Recorder writes down the place of the athlete when they return with the numbered stick, and matches that up with the printout from the printing stopwatch.  When the heat sheet for a particular event is complete, it should be sent to the press box with one of the runners.

Head Timer - This person is responsible for coordinating the efforts of the entire timing crew.  This person will assign each timer to a particular place (i.e. 1st, 2nd, 3rd, etc.), and will use the printout timer for all distance events.  The head timer needs to make sure that all places are covered for each race, and that all timers know exactly what their responsibility is.  The head timer may also handle the individual responsibilities of a Timer as well.  The Head Timer is also responsible for releasing the athletes from their lanes after all times have been recorded, and is responsible for handing out sticks to distance runners in order of finish.

Timer - Start the watch, stop the watch.  Pretty simple.  Each timer will be assigned to a particular place, as dictated by the Head Timer.  Start the watch when you see the smoke from the gun (not when you hear the gunshot).  Stop the watch when the athlete's torso crosses the plane of the finish line.  If an athlete leans forward with their head extended, that does not matter; it is when their torso crosses the line that the clock stops.  After all athletes have finished, they are to remain in their lanes until the Timer has confirmed their name and school. (You may show the athlete their time; in fact, I encourage you to do so.)  Once you have confirmed the athlete's name and school, report back to the Finish Line Recorder with that information along with the recorded time. 

Long Jump Judge - This person runs the long jump event, and will have the clipboard with all athletes entered.  At larger meets, there may be a particular order in which the athletes must compete.  But at most meets -- including all duals -- we will utilize the open pit competition.  (This means that an athlete will have a certain amount of time to get all jumps in.)  The Judge's most important responsibility is to watch for scratches -- the foot may be on the takeoff board, but not at all over.  If the jump is a scratch, it is not measured.  (Sometimes, a coach or an athlete will request a scratch be measured for curiosity's sake; to do so or not is entirely within the discretion of the Judge.)  If the jump is good, the Judge calls "MARK" and ensures that it is measured accurately -- from the end of the takeoff board to the nearest mark in the pit made by the athlete.  Usually this will be exactly where they landed.  However, sometimes they fall backward, and when they're particularly spacey, they'll stand up and walk out of the front of the pit.  If either of those scenarios occur, you measure from the nearest point to the takeoff board, not where they landed.  After measuring, call out the distance, ask for the athlete's name, and record the effort on the clipboard.  Upon completion of the event, the Judge should deliver the clipboard to the press box, or find a Runner to do so.

Long Jump Marker - This person marks where the landing occurred in the pit, and measures from the takeoff board.  There should be two markers, one to hold the tape measure (at the "0" end) at the mark in the pit and the second to stretch it out to the takeoff board, where the Judge will read off the mark.

Long Jump Raker - This person rakes the pit after each jump, so that the next athlete has a flat, smooth, and even pit to jump into.  You should use both sides of the rake to create the perfect pit.

Triple Jump Judge - Same responsibilities as the Long Jump Judge, with one addition.  Triple jumpers may choose which takeoff board they want to use.  They must inform the Judge prior to each jump, however, and the Judge places a cone at the chosen board.  Jumps are then measured to that particular board.

Triple Jump Marker - Same responsibilities as the Long Jump Marker.

Triple Jump Raker - Same responsibilities as the Long Jump Raker.

High Jump Judge - This person runs the high jump event.  The Judge will have a clipboard with all athletes entered, and must ensure that they jump in the proper order.  The Judge inquires about the starting height each athlete will use, and records all misses and makes.  After two consecutive misses, athletes may hold their third until their turn in the order comes again.  The Judge watches for fouls (breaking the plane of the bar without jumping), and ensures that all athletes complete their jump no more than 90 seconds after initially starting their approach.  (Athletes are allowed to start their approach over if they do not break the plane of the bar.)  If athletes need to leave for a different event, they must check out with the High Jump Judge, who should note the time.  The athlete has 15 minutes to return and check back in.  If they do not do so, they are not disqualified, but will be passed when their turn comes.  They may resume competing at whatever height the bar is at.  Upon completion of the event, the Judge should deliver the clipboard to the press box, or find a Runner to do so.

High Jump Assistant - The Assistants replace the bar and straighten the standards (if necessary) after each miss, and raise the standards when directed to do so by the High Jump Judge.

Pole Vault Judge - Similar responsibilities as the High Jump Judge.  The Vault Judge must also ensure that all athletes are vaulting with helmets at all times.

Pole Vault Assistant - The Assistants replace the bar and straighten the standards (if necessary) after each miss, and raise the standards when directed to do so by the Pole Vault Judge.  The Assistants may also move the standards forward or back when requested by the athletes.

Pole Vault Catcher - This person stands near the plant box, but far enough away so as not to distract the oncoming vaulter.  After the vaulter has launched into the air, the Catcher gets in position to grab the pole after it is released, so it does not knock into the bar and ruin an otherwise good vault.  Note: Many schools may have their own designated Pole Catcher.

Shot Put Judge - This person runs the shot put event.  The Judge will have a clipboard with all athletes entered, and must ensure that they throw in the proper order.  (However, in a dual meet, it is not the end of the world if the athletes get out of order.)  The Judge is responsible for deciding if a throw is out of bounds or not, and must watch for fouls.  It is a foul if the athlete steps out of the circle while throwing or onto the toeboard, or if they do not wait until "MARK" is called to exit the circle, or if they do not exit the back of the circle.  If the throw is legal, the Judge calls "MARK" and ensures the throw is measured accurately, from where it landed to the outside of the circle.  Call out the effort, and record the effort on the clipboard.  Upon completion of the event, the Judge should deliver the clipboard to the press box, or find a Runner to do so.

Shot Put Marker - There are three of these at the event.  One remains near the circle, while the two others stand out near where the throws may land, though they must be waiting out of bounds.  Markers must watch for where the shot lands, and immediately go to that spot with the "0" end of the tape measure.  Whichever Marker is closest to where the shot lands will be responsible for marking the spot.  Once the tape measure is set down, the third Marker back at the circle must pull it tight to the outside of the circle, and make sure the Shot Put Judge records the effort.

Discus Judge - Same responsibilities as the Shot Put Judge.

Discus Marker - Same responsibilities as the Shot Put Marker.  Be aware that there may be a large discrepancy between the distances that different athletes can throw in the discus, so be prepared to hustle to the landing spot to get an accurate mark.

Exchange Zone Judge - These Judges watch to make sure all relay handoffs are legal.  Depending on how many Judges we have for a race, they may be responsible for an entire exchange zone, or perhaps just the incoming or outgoing legs.  All handoffs must occur within the marked exchange zone in the particular lane.  Outgoing runners are allowed to stop and go back into the exchange zone to make the handoff legal.  If a baton is dropped, the athlete who dropped the baton may retrieve it so long as it remains within the "extended" exchange zone (i.e., it can be retrieved from another lane if it has not advanced past the extended limits of the original zone) and the retrieving athlete does not interfere with another team. If it was the incoming runner who dropped the baton, a legal exchange must still take place within the zone. Prior to the race, the Exchange Zone Judge must hold up a red flag until all athletes are ready for competition, and then raise a white flag at that point. Upon completion of all exchanges, the Judge should hold up the white flag if all handoffs are kosher.  If one or more handoffs were not legal, the Judge must hold up the red flag and report the issue (including lane number) to a meet official.

Hurdle Crew Chief - The Hurdle Crew Chief directs the efforts of the Hurdle Crew, as explained below. 

Hurdle Crew - These people are responsible for setting up, taking down, and adjusting hurdles on the track.  Prior to the meet, hurdles should be placed in Lanes 5-9 on the blue marks in each lane, one notch up from the bottom (the height for the girls high hurdles).  After the 4x800 has concluded, the Hurdle Crew should place the remaining hurdles at the blue marks in Lanes 1-4.  After the girls races are over, hurdles must be raised two notches (to the height for boys highs) and moved to the red mark in each lane.  Upon completion of the boys high hurdle race, all hurdles must be removed from the track.  Then later, after the 4x100 has finished, the Hurdle Crew must place hurdles on the green marks in each lane, at the lowest possible height for the girls lows.  After the girls have finished, the hurdles need to be raised up two notches to the boys intermediate height.  After the boys have finished the 300 intermediates, all hurdles must be cleared from the track.

Block Bums - These people deliver the block cart to the starting line of each race that requires block starts.  The cart begins the meet at the start of the 100.  After the 100 has concluded, the Bums deliver the cart to the start/finish line, for the 4x200, 400, and 4x100.  The Bums then deliver the cart to the start of the 300 hurdles.  Next stop is the start of the 200.  Finally, after the 200, the Bums return the cart to the start/finish line for the 4x400.